Issue |
MATEC Web Conf.
Volume 185, 2018
2018 The 3rd International Conference on Precision Machinery and Manufacturing Technology (ICPMMT 2018)
|
|
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Article Number | 00034 | |
Number of page(s) | 9 | |
DOI | https://doi.org/10.1051/matecconf/201818500034 | |
Published online | 31 July 2018 |
The implementation of an interactive gaming machine of “Mafia Wars”
1
College of Intelligence Robot, Fuzhou Polytechnic, Fuzhou, Fujian, China
2
Department of Digital Entertainment and Game Design, Taiwan Shoufu University, Taiwan
*
Corresponding author : swk1200@qq.com
This article describes the implementation of a gaming machine of “Mafia Wars” using Arduino UNO board and some other electrical components for the construction. The gaming machine is designed by the following items, such as game story setting, interactive elements for the game play, game art, state machine for the game process, coding, electrical components, and hardware construction, etc. There are INTRO, ROULETTE, SLAP, WAR and End Round states in this game. Some important interactive mechanisms with Arduino board for the gaming machine are designed and illustrated in this study. The hardware of the gaming machine consists of an Arduino UNO, a LCD screen, a photo resistor, several resistors, LEDs, buttons, plastic coins, game art decoration and the wood shielding box. Finally, the resultant functions of the gaming machine are tested by playing and the testing results demonstrate the good working performance.
© The Authors, published by EDP Sciences, 2018
This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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