Issue |
MATEC Web Conf.
Volume 368, 2022
NEWTECH 2022 – The 7th International Conference on Advanced Manufacturing Engineering and Technologies
|
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Article Number | 01018 | |
Number of page(s) | 8 | |
Section | Advanced Manufacturing Engineering and Technologies | |
DOI | https://doi.org/10.1051/matecconf/202236801018 | |
Published online | 19 October 2022 |
Getting started procedure of a NC machine simplified by the use of a mixed-reality training scenario
1
ICA, Institut National des Sciences Appliquées de Toulouse, 135 Av. de Rangueil, 31400 Toulouse, France
2
SGRL, Institut National Universitaire Champollion, Pl. de Verdun, 81000 Albi, France
3
EFTS, Institut National Universitaire Champollion, Pl. de Verdun, 81000 Albi, FRANCE
4
ICA, Institut National Universitaire Champollion, Pl. de Verdun, 81000 Albi, France
To allow increased manufacturing quality and integration in Industry 4.0, machines have become increasingly complex, resulting in increasingly difficult operating procedures and therefore a longer and more expensive operatortraining period. Moreover, to be competitive in a global market where competition is sometimes distorted by local aid, European companies must be innovative and flexible. They must therefore be able to count on competent and responsive staff capable of adapting to the various workstations. The initial and continuous training of personnel is therefore a crucial need today. The arrival on the market of AR and VR technologies makes it possible to imagine new training models generally taking into account the technical possibilities, without rethinking the educational scenarios. The work carried out in this study consists of offering novice users a set of educational scenarios and an augmented reality device for handling a 3D printer. A first work carried out on a small group of students tests the autonomy of the users with this new material. A second experiment carried out on 80 first-year engineering school students made it possible to quantify usability using a standardized SUS questionnaire. The results show that the level of usability varies from good to excellent, regardless of whether the user has used a VR headset before. They also validate the transmission of technical skills. To obtain this result, the observed criterion is the effective printing of a part in an autonomous manner. The global work in progress aims at providing relevant training scenarios for the use of machine tools.
Key words: mixed-reality training / NC machine / technical skills
© The Authors, published by EDP Sciences, 2022
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