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Cited article:

Research on the Dissemination Strategies of Traditional Culture in Anime Illustrations and Picture Books - Based on the Application of Information Diffusion Models

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Applied Mathematics and Nonlinear Sciences 9 (1) (2024)
https://doi.org/10.2478/amns-2024-1588

An Edugame as a Didactic Tool for the Development of Executive Functions

Lucia Campitiello, Arianna Marras, Michele Domenico Todino and Stefano Di Tore
International Journal of Digital Literacy and Digital Competence 13 (2) 1 (2022)
https://doi.org/10.4018/IJDLDC.309713

Approachability Evaluation of Virtual Reality Educational Game: The Case of Keepin

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Journal of Physics: Conference Series 1908 (1) 012013 (2021)
https://doi.org/10.1088/1742-6596/1908/1/012013

Improving knowledge about Indonesian culture with augmented reality gamification

E Sudarmilah, F Y A Irsyadi, D Purworini, et al.
IOP Conference Series: Materials Science and Engineering 830 (3) 032024 (2020)
https://doi.org/10.1088/1757-899X/830/3/032024