MATEC Web Conf.
Volume 372, 2022International Conference on Science and Technology 2022 “Advancing Science and Technology Innovation on Post Pandemic Through Society 5.0” (ICST-2022)
|Number of page(s)||7|
|Section||Design Technology and Information System|
|Published online||08 December 2022|
Implementation of the Problem Based Learning Model With E-Learning Media Through the Google Classroom Application in Introduction to Information Technology Courses
1 Universitas Bahauddin Mudhary Madura, Sumenep, East Java, Indonesia
2 Universitas Bahauddin Mudhary Madura, Sumenep, East Java, Indonesia
* Corresponding author: firstname.lastname@example.org
Good education can be realized by providing effective support in the teaching and learning process. One of the supports in the learning process is the use of models and media, including the Problem Based Learning model with E-learning media through the Classroom application. This study aims to determine the improvement of student learning outcomes of Class A semester 1 Uniba Madura and to find out how students respond after applying the Problem Based Learning model with E-learning media through the Classroom application. The method used in this research is Pre-Experimental Design type One Group Pretest-Posttest Design. The analysis of learning outcomes obtained shows that the t-count value in class A semester 1 is 2.097 and class B semester 1 is 2.100 with a t table of 2.056. This shows that after applying the Probem Based Learning learning model with E-learning media using Classroom, learning outcomes have increased. While the N-Gain value obtained results of 0.6 and 0.5 which indicate moderate criteria. This means that students' understanding of mathematical concepts increases. In addition, the results of the analysis of student responses showed scores in the range of 60%-80%. This states that student responses show good satisfaction with the given model.
Key words: E-learning / Classroom / Problem Based Learning (PBL)
© The Authors, published by EDP Sciences, 2022
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