Issue |
MATEC Web Conf.
Volume 170, 2018
International Science Conference SPbWOSCE-2017 “Business Technologies for Sustainable Urban Development”
|
|
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Article Number | 01062 | |
Number of page(s) | 9 | |
Section | Municipal Facilities Management. Business Activity Management in Construction. Process Reengineering and Information Systems | |
DOI | https://doi.org/10.1051/matecconf/201817001062 | |
Published online | 13 June 2018 |
Software engineering of interactive educational resources for university student training in urban development courses
1
Novosibirsk State University of Architecture and Civil Engineering (SIBSTRIN), Leningradskaya str., 113, Novosibirsk, 630089, Russia
2
Shukshin Altai State Humanities Pedagogical University, 659330 Biysk, Russia
* Corresponding author: vlasov@bigpi.biysk.ru
The article is devoted to the issues of improving the quality of training specialists in urban development with using interactive educational resources simulated work with geodetic instruments. We considered conditions for increasing the effectiveness of the university students’ initial work with the equipment during software design of interactive multimedia educational resources. One is modelling of the industrial operation with the possibility of students performing correct and erroneous actions receiving feedback. Another condition is the design of interactive multimedia educational resources by lecturers of engineering courses with students' engagement. The third condition is the possibility to support different learning styles. We carried out experimental work on the example of initial work with a theodolite in the course of engineering geodesy. Results showed that the application of interactive multimedia educational resources designed with these conditions led to a more successful execution of tasks with a shorter time for performing operations. We concerned the difference in grades of educational resources interactivity based on user- centered taxonomies. Results of experimental work showed that educational resources with a higher interactivity, allowing to perform creative tasks, led to a faster acquisition of engineering skills by students and, as a result, to the optimization of interactive operations
© The Authors, published by EDP Sciences, 2018
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. (http://creativecommons.org/licenses/by/4.0/).
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