Issue |
MATEC Web Conf.
Volume 154, 2018
The 2nd International Conference on Engineering and Technology for Sustainable Development (ICET4SD 2017)
|
|
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Article Number | 03009 | |
Number of page(s) | 4 | |
Section | Computer Sciences | |
DOI | https://doi.org/10.1051/matecconf/201815403009 | |
Published online | 28 February 2018 |
The design of e-learning applications by considering aspects of the user’s personality based on students take courses in human-computer interaction
a
Universitas 17 Agustus 1945, Jl. Semolowaru 45, Surabaya, Indonesia
b
Sekolah Tinggi Teknik Surabaya, Surabaya, Indonesia
c
Universitas 17 Agustus 1945, Jl. Semolowaru 45, Surabaya, Indonesia
* Corresponding author: supangat@untag-sby.ac.id
The success of an E-Learning is determined from two elemen such as instructional design and user interface design. This study focuses on user interface design. To get a user interface design that suits the personality of students, with carried out research using data mining in e-learning participants. This study uses association rule mining to user design interface of an e-learning application. From the results of the process of training and testing of the 344 (three hundred and forthty-four) dataset consisting of 233 datasets training and 121 datasets testing, introverted personality types, shows that there are two combinations that come from these two processes when counting frequent itemset, namely: { Times New Roman, Blue, White} and {White, Black, Calibri}, whereas personality types extrovert, no combination of dominant favored by this type, and the results are identical to the results of the process of training data, with a choice of preferred color is Blue as foreground and background colors are White. Both of these colors appear in the results of the process of training and testing datasets, with selected font is Arial.
© The Authors, published by EDP Sciences, 2018
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. (http://creativecommons.org/licenses/by/4.0/).
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