Issue |
MATEC Web Conf.
Volume 355, 2022
2021 International Conference on Physics, Computing and Mathematical (ICPCM2021)
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Article Number | 03043 | |
Number of page(s) | 7 | |
Section | Computing Methods and Computer Application | |
DOI | https://doi.org/10.1051/matecconf/202235503043 | |
Published online | 12 January 2022 |
Design and implementation of children’s gesture education games based on AI gesture recognition technology
Department of Software Engineering, Neusoft University of Information, Dalian, China
* Corresponding author: 1119551602@qq.com
In order to cultivate children’s imagination and creativity in the cognitive process, combined with the traditional hand shadow game, a children’s gesture education game based on AI gesture recognition technology is designed and developed. The game uses unity development platform, with children’s digital gesture recognition as the content, designs and implements the basic functions involved in the game, including AI gesture recognition function, character animation function, interface interaction function, AR photo taking function and question answering system function. The game is finally released on the mobile terminal. Players can recognize gestures through mobile cameras, interact with virtual cartoon characters in the game, watch cartoon character animation, understand popular science knowledge, and complete the answers in the game. The educational games can better assist children to learn digital gestures, enrich children’s ways of cognition, expand children’s imagination, and let children learn easily with happy educational games.
Key words: Serious games / Gesture recognition / Human-computer interaction
© The Authors, published by EDP Sciences, 2022
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